DashDashDASH!

This 2D puzzle game was created in 5 days during ISART Game Week 2019.

Slash your preys! Death is on paid leave this week, you, the intern, have been chosen to replace him. Fetch the souls lost on this planet and be quick!
Use your environment to bounce towards your objective, and find the best way to collect them all

During this project I was tasked to work on physics and juiciness. The game is really colorful and cute, with several themes as you progress through the levels. I had to work fast and efficiently which is critical when you need to bring a concept to life.