Celestrail

This is my graduation project, I was part of a group of 15 people who worked on it using Unity 3D from Sept. 2020 to June 2021.

Welcome to Celestrail! In this VR game, you become an archer lost in a mysterious world, governed by light energy. This energy has been hidden away and spread across the universe. You are the only one who's able to free this energy by bouncing your energy arrow and solving the puzzles that surround you. Good luck!

One of the main challenges of this project was to make sure the frame rate was stable on both of our target devices, the Meta Quest 1 and the Quest 2, in portable mode. Throughout this project, I also worked on developing the player controller and all the interactions with the bow, I also worked on various gameplay elements and animated tutorial elements.